Croteam, the Croatian developer behind the Serious Sam series, is working on an unannounced project that CEO Roman Ribaric described as a cross between Portal and The Witness, the Serious Sam-focused site Seriously reports.
In an interview with Seriously, Ribaric described the project using Valve's first-person puzzle game and Jonathan Blow's upcoming first-person adventure game as points of reference.
The next Angry Birds game may have a medieval theme, according to a trailer starring a knight's suit of armor and released today on developer Rovio Mobile's official YouTube channel.
The unnamed game is headed first to Australia, Canada and New Zealand in what the video's description describes as "Perhaps the most Epic soft launch ever — whatever that means!?" You can press play above to see Rovio's medieval video tease.
The bird-flinging series' next installment will expand the franchise that began on iOS in 2009 and has since migrated to multiple mobile platforms, consoles, handhelds, cartoons with Angry Birds Toons and theaters with the 2016 Angry Birds movie. In mid-February, Rovio announced Angry Birds Stella, a video game spin-off starring the titular pink bird and her friends.
A trailer released today for Star Wars: The Old Republic, BioWare's massively multiplayer online role-playing game for Windows PC, appears to tease an upcoming feature: player housing.
A John Williams-like orchestral soundtrack plays in the background as commuters make their way through packed skyways. And then it winds down with a message: Welcome home. Press play above to see the trailer, which clocks in at 52 seconds. The YouTube video's description also suggests that players "Get ready to make yourself at home in Star Wars: The Old Republic."
For more on Star Wars: The Old Republic, be sure to read our coverage of Galactic Starfighter and the new features that launched when the spaceship-focused expansion became available to the public in early February. You can also learn about where BioWare plans to take the MMORPG in 2014, including plans for two expansions and a new schedule for minor updates.
Indie developer Spearhead Games will follow up on its recent PSN and PC co-op action game Tiny Brains with the tentatively-titled Project Cyber, a three-on-three competitive eSports game with a cyberpunk aesthetic.
While the game itself is in an early state, Spearhead anticipates an upcoming release for Steam and digital console platforms. Gameplay footage begins at the one hour and ten minute mark in the video above.
Spearhead is currently offering free Steam keys for a pre-release alpha version of Project Cyber upon request, and is accepting user feedback via Twitter and its official forum. [...]
Last month, Sheehan asked for copies of "all depositions and exhibits" related to the civil lawsuit filed against companies and individuals that were involved in the initial $75 million loan guarantee granted to 38 Studios in July 2010.
Sheehan, who is the state's Chairman of the Senate Committee on Government Oversight, requested the documents — under the Access to Public Records Act — because he wanted to make the records available for the Oversight Committee's review. Making the documents available to the Oversight Committee would mean the information therein would be documented in the public record and would help government policymakers avoid a situation similar to that with 38 Studios in the future, he said.
Mobile puzzle game The Room and its sequel The Room 2 have sold more than 5.4 million copies, according to a tweet from developer Fireproof Games' director and co-founder Barry Meade.
According to Meade, Fireproof recently learned The Room 2 — which launched last Dec. for iOS and last month for Android — has sold 1.2 million copies across the two systems. This number combined with sales of the original 2012 The Room puts total series sales at 5.4 million copies.
"Yet this all happened without Fireproof spending any money on marketing or PR or analysts or analytics," he tweeted. "We had no experience of mobile, we made it up as we went along, our game wasn't a service and we believed in gamer word of mouth.
The senior director of research and development at Sony Computer Entertainment America, Richard Marks, will discuss "the future of innovation" at SCEA in a sponsored session at GDC 2014 later this month.
Marks is best known for his contributions to the EyeToy camera and PlayStation Move controller, PlayStation accessories that introduced new control methods for existing platforms. Last November, Marks appeared on Late Night with Jimmy Fallon, showing off the DualShock 4 and PlayStation 4 game The Playroom just prior to the launch of Sony's new console.
Joining Marks at GDC will be Anton Mikhailov, senior software engineer at SCEA R&D, and Shuhei Yoshida, president of Sony Computer Entertainment Worldwide Studios. The session, titled "Driving the Future of Innovation at Sony Computer Entertainment," promises "a presentation on innovation at PlayStation and the future of gaming," but provides no other details.
Destiny of Spirits, Q Entertainment's free-to-play role-playing game, will arrive on PlayStation Vita in North America March 25, Sony Computer Entertainment America producer Kumi Yuasa revealed today on the PlayStation Blog.
The RPG will be released in other regions "around the same time," according to Yuasa. Meeting players and swapping spirits is an integral part of the game, and international players are designed to help each other.
"Interaction with fellow players from around the world will enable you to trade spirits and obtain unique spirits only available in certain regions," Yuasa wrote, "your friends in Japan and Europe will have an entirely different set of spirits that you'll want to get a hold of to use in battle!"
Yesterday, Bandai Namco revealed that the PC incarnation of Dark Souls 2 will arrive on April 25. Today, the publisher offers a rundown of just how powerful your gaming PC will need to be to properly render the morose action game.
The bare minimum requirements for Dark Souls 2 include 2GB of RAM, 8GB of free hard drive space, an AMD Phenom II X2 555 dual-core processor at 3.2Ghz or Intel Pentium Core 2 Duo E8500 at 3.17Ghz and either an NVIDIA GeForce 9600GT graphics card or an ATI Radeon HD 5870. Dark Souls 2 supports a range of Windows operating systems dating back to Windows XP, and obviously, a functional Internet connection is required for online play. Any sort of sound card will do, as long as it supports DirectX 9.0c or a later version of the de rigueur API.
Those hoping for the "recommended" Dark Souls 2 experience will need 4GB of RAM, 8GB of hard drive space and the same sound card technology mentioned above. For processors, Bandai Namco suggests either an Intel Core i3 2100 at 3.10GHz or an AMD A8 3870K at 3.0GHz. As always, players will benefit by using the most powerful graphics card they can afford, but the game's official specs recommends nothing less than an NVIDIA GeForce GTX 465 or ATI Radeon HD 6870. [...]